Downloads
The launcher and the client
One archive with the launcher inside. Unpack it anywhere, open it, pick a server. The dedicated server is a second archive, further down.
No public build yet
The platform is playable in closed tests; the first public preview lands here the day it is ready. Until then the news is the place to watch.
§ I
Before you start
- ¶ Kingdom Come: Deliverance II on Steam, Steam 1.5.6. The launcher checks the game's version and tells you if it does not match.
- ¶ Windows 10 or 11, 64-bit. Steam running.
- ¶ Nothing is written into the game folder; your single-player saves are untouched and the multiplayer world has no saves at all.
-
1
Unpack
Extract the archive to a folder of your choice — your desktop, your games folder, anywhere. There is no installer, and nothing changes in the game's own folder.
-
2
Open the launcher
With Steam running, open the launcher. Type the name the other players will see, pick a server from the list — or enter an address a friend gave you — and press Join. The launcher starts the game and brings you into that server's world; the first load takes a little longer than usual.
-
3
In the world
T or Enter opens the chat, Tab the scoreboard.
§ II
Host your own
The dedicated server is a folder — one for Windows, one for Linux, both in one archive. One UDP port, one config file, game modes as Lua scripts or C# plugins.
Dedicated server
The server archive lands here with the first public build.
Unpack it and take the folder for your system — windows/ or
linux/. The server is a .NET 10 program: the machine installs the
.NET 10 runtime
once, then runs the server from its folder. server.toml holds every
setting, every key documented; gamemodes/ the bundled modes — free
roam and the duel arena — and the place for your own.
Open the UDP port (7777 by default) and the server announces itself to the public list once a minute; players find it in the launcher's server list. Everything else — the first run, joining it, the game's data, admins, writing a mode — is in the docs: Setting up and Putting a server on the public list.